

The number of permutations of pieces and sizes to work with is amazing here's a Mack water coaster I'm somewhat proud of along with a GCI-esque mine train. The game looks completely different from its early beta days when I last played - coasters are much more fluid to design and they look significantly smoother now, to the point where zero-G rolls look graceful as hell (a million times better than anything RCT3 had to offer). There are little UX niggles and blemishes in the polish that bothered me immensely initially, but once I got to the real meat of the game, I've been completely absorbed. Continued abuse of our services will cause your IP address to be blocked indefinitely.Been playing a lot of Parkitect this week, and I'm 90% loving it. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.


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